[sldev] Proposition of cache improvment

Carlo Wood carlo at alinoe.com
Tue Apr 21 05:56:30 PDT 2009


On Tue, Apr 21, 2009 at 04:06:14AM +0200, Laurent Laborde wrote:
> It's much faster to copy everything when you know that something
> changed. (that's what we're doing at work)

rsync might not be usable, but copying everything as soon
as anything changed is not a good algorithm imho.

On a sim with 15,000 prims I'm pretty sure there are
constantly minor changes - an elevator, a door, an ad
somewhere - the pet of someone - or the land is group
owned and people can rez/move things.  It is extremely
likely that -say- 0.1% of the prims changed position
or (dis)appeared. No need to re-download the other
99.9% too then :/

-- 
Carlo Wood <carlo at alinoe.com>


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