[sldev] 64bit of sl?

Stickman stickman at gmail.com
Wed Dec 2 06:59:23 PST 2009


> Doubling? Now you make no sense.
>
> The code is exactly the same as currently, there would be some
> time needed to get it rolling, but after that 64bit virtually
> needs no extra maintenance time.

I make no sense because I'm uneducated on the topic. You have educated
me, thank you.

In an ideal world, everyone on the sldev list is knowledgeable in
programming. In practice, a lot of us are directed to the list for
various other reasons not involving programming. And a few of us even
stick around to confuse people who actually know what they're talking
about.

Thanks for taking the time to spell it out for me. Next time I'll try
to actually ask a question instead of veiling it in a confusing
statement.

-Stickman


More information about the SLDev mailing list