[sldev] Script/Parcel/Memory Limits

Tillie Ariantho tillie at xp2.de
Thu Dec 17 06:45:35 PST 2009


On 17.12.2009 15:37, Tateru Nino wrote:

> The more dynamic it is, and the less trivial the math involved, the
> harder it is going to be for Joan User to figure out if her scripted
> stuff is going to work properly or not, or determine the circumstances
> under which it will or won't. I'd trade some versatility for a system
> that is deterministic and easy to understand and predict.

Yah, and whatever you do, don't make it the way that all my customers shout at me "my HUD doesnt work anymore". I'll send them all to you, LL.

Tillie


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