[sldev] User needs on script limits

Matrice64 matrice64 at gmail.com
Wed Dec 23 08:22:07 PST 2009


I think that was well put Lear :-)

On Wed, Dec 23, 2009 at 7:57 AM, Lear Cale <lear.cale at gmail.com> wrote:
>> If the Lindens were reasonable and ACTUALLY went into a
>> discussion, open to technical arguments and reasoning, then
>> we could have really talked about this in a mature and
>> professional way;
>
>
> They are, and they did, and this discussion began months ago.  Sorry you
> missed most of it.
>
> This is a case where LL is being quite reasonable, and moving forward in a
> cautious sensible way.  So far most the "better" proposals have been
> hopelessly complicated and with little technical merit.
> Technically sensible ideas have been listened to and responded to.
>
> We need to applaud them for their approach this time.  Yes, it's going to
> drive a lot of people crazy, but the problem is significant and needs to be
> addressed.  The biggest criticism we could level at them is that they didn't
> do it earlier -- but the really serious memory issues didn't appear so much
> with LSO (for reasons I think Argent understands, but escape me).
>
> The users' perspective is certainly not being igored -- especially the user
> who can't even use their home sim because it's thrashing, with frame rates
> below 1 FPS, because of extreme overusage of script memory.  The problem
> here is "the tragedy of the commons".  Whenever there's a communal resource
> that everyone can use freely, some use far more than their "fair share" and
> use it up for the rest.  In this case, nobody even knew what a "fair share"
> was, before we started hitting these problems and LL started monitoring it.
> We're still in the learning stage, btw.  But it's clear that script memory
> limits are necessary.  You can argue against that all you want, but it will
> be in vain -- that decision has been made.  What remains to work out are a
> number of details.
>
> _______________________________________________
> Policies and (un)subscribe information available here:
> http://wiki.secondlife.com/wiki/SLDev
> Please read the policies before posting to keep unmoderated posting
> privileges
>


More information about the SLDev mailing list