[sldev] [SVC] What is a Grid? (Searching for a hard definition)

zai I_really_needed_a_new_mailbox at gmx.de
Wed Feb 4 22:19:09 PST 2009


eeps, that one went off list... again:


eerrr... I see I should clarify.
So the question I meant was: What is meant by the word "Grid" in context
to SL, in some easy understandable way so it fits in the 

https://wiki.secondlife.com/wiki/Land#Grid

article. (Please don't answer with a link to
http://secondlifegrid.net/ )

We got:
Gareth:
"A collection of servers which collectively work together to provide
the services required to operate a full virtual world."

Dahlia (off-list reply): 
How about something along the lines of "A collection of 256x256x(some
big number) regions arranged on a cartesian plane which share common
back end support services such as asset and inventory storage, presence,
and communications."

as well as the two Wikipedia links and the initial definition I used in
the article. 

I think Gareth is something intuitivly understandable although maybe not
very specific. In Dahlias version, the numbers are confusing me. Can a
grid contain of just one region? I guess it can...

I got confused when a friend mentioned that OpenSim got StandAlone- and
Grid-mode so what is a sim _without_ a grid... Sorry to bother this list
with my pondering as it won't help with developement and is just some
documentation issue.

Greetz,
zai



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