[sldev] Windows MSVC build instructions updated, please review
Lear Cale
lear.cale at gmail.com
Fri Feb 6 11:16:28 PST 2009
I went ahead and changed the page that referenced the older versions
(setting up MSVS) to match the newer ones.
I also deleted my note about installing DX SDK to a folder with no spaces.
After seeing the relevant cmake file, I believe my problem was that I was
using the earlier version of DX SDK, which that cmake file wouldn't find.
In any case, I'm up and running so thanks for all the help.
On Thu, Feb 5, 2009 at 5:34 PM, Lear Cale <lear.cale at gmail.com> wrote:
> Yes, I must have missed that; sorry.
>
> Yes, there are two places that specify which version of DirectX SDK (and
> also Platform SDK) should be used.
>
> Starting from
> http://wiki.secondlife.com/wiki/Compiling_the_viewer_(MSVS2005), the very
> first link is
>
> Setup Microsoft Visual Studio (
> http://wiki.secondlife.com/wiki/Microsoft_Visual_Studio)
>
> Down that page a bit:
>
>
> http://wiki.secondlife.com/wiki/Microsoft_Visual_Studio#Install_Microsoft_Platform_.26_DirectX_SDKs
>
> This page mentions the earlier versions. The original page (Compiling the
> viewer) specifies the latest versions.
>
> I get the problem I was asking about using either version, IIRC. I'm now
> using latest. I asked about this inconsistency earlier and got no reply,
> but no doubt it was lost in the noise.
>
> Also, I earlier added a note that you might need to install DirectX SDK to
> a path with no spaces. This is not the case for Platform SDK: you can use
> the default path for that.
>
> Thanks,
> Lear
>
>
> On Thu, Feb 5, 2009 at 2:13 PM, Rob Lanphier <robla at lindenlab.com> wrote:
>
>> On 2/5/09 11:04 AM, Lear Cale wrote:
>> > I added text to the SL Wiki, for the benefit of people who are
>> > unfamiliar with MS VS.
>> >
>> > https://wiki.secondlife.com/wiki/Microsoft_Windows_Builds#Compiling
>> >
>> > Please review what I added and correct or clarify as appropriate.
>> >
>> > Thanks for the help, folks!
>>
>> Hi Lear,
>>
>> Thanks for documenting what you found! Based on the updated
>> instructions, one point that it looks like you might have missed from my
>> earlier reply to you:
>>
>> > I get the following running develop.py.
>> >
>> > C:\BUILD\SL\linden\indra>python develop.py -G VC80
>> > Running 'cmake -G "Visual Studio 8 2005" -DSTANDALO
>> > OL=FALSE "" "C:\\BUILD\\SL\\linden\\indra"' in 'bui
>> [...]
>> > CMake Error: Could not find DirectX SDK Include
>> >
>> > Visual Studio "Tools -> Options -> VC++ directories -> Include Files"
>> > has "C:\Program Files\Microsoft DirectX SDK (December 2006)\Include"
>> > in it, added using the browser so there's no chance of a typo on the
>> > path name.
>> >
>> > I had a later version installed, so I uninstalled it and installed the
>> > 2006 since that's the version mentioned in the Wiki; did this before
>> > trying to run develop.py.
>> >
>> > Any clue what might be wrong?
>>
>> Hmmm...where did you find the reference to the December 2006 version of
>> the SDK? The "Microsoft Windows Builds" wiki page references the August
>> 2008 version. Looking at the CMake file will give you a list of the
>> supported versions;
>>
>> http://svn.secondlife.com/trac/linden/browser/trunk/indra/cmake/DirectX.cmake
>>
>>
>> Rob
>>
>>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.secondlife.com/pipermail/sldev/attachments/20090206/74a6716d/attachment-0001.htm
More information about the SLDev
mailing list