[sldev] Does SL connect into Internet2 ?
SignpostMarv Martin
me at signpostmarv.name
Sat Feb 14 07:50:23 PST 2009
Dale Mahalko wrote:
> Hmm, I hadn't thought about OpenSim at all. That could be an
> interesting use for the research network, and would also solve the
> whole adult/teen grid access problems for educators trying to do
> things with Second Life.
>
> Internet2 would also allow an OpenSim grid to do
> high-bandwidth experiments that would be considered "just right out"
> for SL on the regular Internet, such as multiple video streams per
> parcel, and seeing video across multiple parcels at the same time.
>
> I wonder how it would work to create avatars where the head is a flat
> blank oval and instead shows a 256 kbit video stream of the person's
> real face streamed live on the avatar... and you have say 40 of these
> people wandering around with a live face-stream all at the same time
> in a sim (256kb x 40 = 10 megabits).
A generic sculptie, or mapping the stream onto a rebaked avatar texture
would be more immersive than a flat blank oval.
~ Marv.
> Build a wireless head-mount camera-hat that moves with your skull, to
> keep your face centered on the avatar's head when you look around your
> office..
>
>
> It does sound interesting. I'll ask the boss. :-)
>
> - Scalar Tardis / Dale Mahalko
>
> On Tue, Feb 10, 2009 at 6:40 PM, John Hurliman
> <jhurliman at jhurliman.org <mailto:jhurliman at jhurliman.org>> wrote:
>
> What about running an OpenSim grid inside the Internet2 network?
>
> John
>
> On Tue, Feb 10, 2009 at 11:15 AM, Dale Mahalko <dmahalko at gmail.com
> <mailto:dmahalko at gmail.com>> wrote:
>
> It appears that PK-12 public schools in Wisconsin could
> connect into the hyperspeed Internet2 project fairly
> inexpensively.
>
> The big problem for me is figuring out how this might be
> useful for a public school since it is primarily a research
> network. What exactly are we going to use it for?
>
>
> It would be nice if someday SL could be used in a school
> computer lab setting, but I've often said on here how this is
> impossible due to the lack of proxy cache support (e.g. squid)
> and that due to E-Rate funding we are limited to only 3
> megabit of general Internet bandwidth for the entire school.
>
> Internet2 would be a way around this. So if SL is
> demanding 500 kilobit per lab PC for good performance, that is
> fine -- if SL can come in over I2.
>
> Heck, with I2 as a way to get onto SL, we could have 50
> megabit per PC out to SL, in a lab of 30 machines and still
> have no upper bandwidth limit problems.
>
>
> Though I may need to install a new 10 gigabit school network
> backbone to handle all this, in addition to the normal file
> server traffic... ;-)
>
> - Scalar Tardis / Dale Mahalko
>
>
>
> _______________________________________________
> Policies and (un)subscribe information available here:
> http://wiki.secondlife.com/wiki/SLDev
> Please read the policies before posting to keep unmoderated
> posting privileges
>
>
>
> _______________________________________________
> Policies and (un)subscribe information available here:
> http://wiki.secondlife.com/wiki/SLDev
> Please read the policies before posting to keep unmoderated
> posting privileges
>
>
> ------------------------------------------------------------------------
>
> _______________________________________________
> Policies and (un)subscribe information available here:
> http://wiki.secondlife.com/wiki/SLDev
> Please read the policies before posting to keep unmoderated posting privileges
-------------- next part --------------
A non-text attachment was scrubbed...
Name: smime.p7s
Type: application/x-pkcs7-signature
Size: 3244 bytes
Desc: S/MIME Cryptographic Signature
Url : http://lists.secondlife.com/pipermail/sldev/attachments/20090214/cea66e07/smime.bin
More information about the SLDev
mailing list