[sldev] [HELP] cross compiling

Gareth Nelson gareth at garethnelson.com
Sat Jan 31 07:11:03 PST 2009


Well, that seems gloriously out of date, i'm going to have a play
around with my own build environment and see if I can get a build up

On Sat, Jan 31, 2009 at 11:18 AM, Trent Mavendorf
<trent.mavendorf at googlemail.com> wrote:
>
>
>
> that's the only thing I know of (but never tried):
>
> http://wiki.secondlife.com/wiki/User:Dzonatas_Sol/Cross_compiling_the_viewer_(i686-mingw32)
>
> I'd be glad if that worked btw!
>
> 2009/1/31 Gareth Nelson <gareth at garethnelson.com>
>>
>> Anyone got a build environment working to compile for windows on linux
>> working? I have the actual cross compiler toolchain (i.e the
>> mingw-gcc-w32 stuff) installed and have compiled a ton of OpenGL apps
>> for windows using it - what else would be required and where would I
>> need to change the cmake scripts?
>>
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