[sldev] Help with setting up Shadow Build
lists.secondlife.com at trap.wereanimal.net
lists.secondlife.com at trap.wereanimal.net
Wed Mar 4 22:38:29 PST 2009
On Wednesday 04 March 2009 06:28:37 am Ambrosia wrote:
> Hokay, first off, don't grab the shadow-draft-2 branch.
> Grab normal trunk instead. The shadow code got merged into it, and
> it's basically the base for the 1.23 viewer. Any further changes in
> the shadow code will probably take place in that one.
>
I just done getting my trunk ebuild to work. I manged to find the debug
setting on the net to turn on shadows. It works but with one problem. How can
the range be extended? Like to 1000 meters? This would make for some great
senic shots.
-- Techwolf Lupindo
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