[sldev] Help with setting up Shadow Build

lists.secondlife.com at trap.wereanimal.net lists.secondlife.com at trap.wereanimal.net
Wed Mar 4 22:38:29 PST 2009


On Wednesday 04 March 2009 06:28:37 am Ambrosia wrote:
> Hokay, first off, don't grab the shadow-draft-2 branch.
> Grab normal trunk instead. The shadow code got merged into it, and
> it's basically the base for the 1.23 viewer. Any further changes in
> the shadow code will probably take place in that one.
>

I just done getting my trunk ebuild to work. I manged to find the debug 
setting on the net to turn on shadows. It works but with one problem. How can 
the range be extended? Like to 1000 meters? This would make for some great 
senic shots.

-- Techwolf Lupindo


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