[sldev] Anyone from the time of Dynamic Reflections still here?
Tigro Spottystripes
tigrospottystripes at gmail.com
Sun May 3 01:46:12 PDT 2009
Stickman escreveu:
>> I would like to know what happened exactly, at first it worked perfectly
>> for me, then it stopped being supported cause it was crashing some
>> people, then it started working worse and worse for me and eventually I
>> couldn't even find it on the client at all. Is any Linden around that
>> was around back when it all took place and knows the details of what
>> happened?
>>
>
> I remember those! They were fun to play with.
>
> There were some issues if you went into mouselook with "show avatar in
> mouselook" clicked, but they otherwise seemed to work well.
>
> I wasn't paying much attention at the time. I believe they were in an
> RC. But I don't think they ever made it out, did they?
>
> I have a number of screenshots in my inventory about those... Here we go:
> http://stickman.mach5.org/temp/sl-reflect.jpg
>
> Is that what we're talking about?
>
> -Stickman
>
>
I think so, but I can't tell if those were already the versions that
started misbehaving, I got a couple shots from the good version (and
perhaps a one or two from when it was bad, I don't remember) on my
galery at ProfilesLive (
http://www.profileslive.com/profilepictures.asp?id=4766 ) . I remember
for some versions it reflected well, but the reflection map position
snapped to coordinates several meters apart and somtimes it would
reflect a point very far in the sim, there was also a time when the
reflections where fuzzy no matter what resolution you set them to be,
then the reflection was only updated the moment you turned Dynamic
Reflections on and then stayed frozen, after that I think it would show
some random scrapings of the video memory, and when Windlight arived, or
perhaps some time later, it started messing up the screen if used in
combination with Athmospheric Shaders, and eventually it was gone completly.
I think it was a First Look and not a RC client, at least at first, but
I have a slightly fuzzy memory of a debug setting for it reaching the
main client even after the option in the Advanced (I think then it was
called Client or perhaps Debug, I'm not sure) menu was gone, but that
too was removed several versions later.
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