[sldev] VWR-10311 Enabling lip sync by default
Mike Monkowski
monkowsk at watson.ibm.com
Mon May 4 10:08:59 PDT 2009
Ann Otoole wrote:
> RE: "lip sync" capabilities in Second Life
>
> Let me know when a deaf person can read the avatar lips and understand
> what is being said through the microphone and I will fully support it
> not only being on by default but no option to turn it off. Until then it
> looks like a bad kung fu movie dubbing job.
The technology exists to make lip sync good enough for lipreading, but
until Vivox opens the source for SLVoice, giving access to the audio
stream, this "bad kung fu movie dubbing" is all that is possible. Also,
lipreading-quality lip sync would require real CPU cycles. It would,
hovever, be possible to make it more realistic with very little CPU
resource.
Mike
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