[sldev] Finding the latest build (Re: Experience so far with 2244)

Matt White mwhite at leporidae.net
Wed May 13 16:18:27 PDT 2009


On Wed, May 13, 2009 at 4:57 PM, Rob Lanphier <robla at lindenlab.com> wrote:

> Glad to have you working on this.  If you want the absolute newest bits,
> subscribe to this mailing list:
> /index.html-commits
>
> Here's the notification flow you should see:
>
> 1.  Commits to the projects/2009/http-texture branch, like this one:
> https://lists.secondlife.com/pipermail/sldev-commits/2009-May/002610.html
>
> 2.  Some time later, someone will manually fire off a build to pick up
> the changes since the last build.  When that build completes, you'll
> either see a successful build notification, like this one:
> https://lists.secondlife.com/pipermail/sldev-commits/2009-May/002612.html
>
> ...or a failed build notice, like this one:
> https://lists.secondlife.com/pipermail/sldev-commits/2009-May/002580.html

Excellent. I've subscribed to the list, and I bet I can write a GMail
filter to throw the "Successful Build" messages to my inbox with a
flag set.



> If you notice there's some older changes for which don't appear to have
> been built yet, hop onto irc.efnet.org #opensl and ask one of the
> Lindens (me: llrobla) to fire off a build.  There are several of us that
> can do that, and it only takes a few pokes at a web page for any of us
> to do it.

Will do.


> We'd love to have your help in testing these builds as they roll off the
> end of the assembly line!

Glad to help out. I'm very active in-world (5-6 hours a night in world
usually, more on weekends) and not scared of a viewer crash. :)

Vista64 platform, and I always grab the latest nVidia drivers when
they are available. Seems like most of the crashes on the release
clients can be fixed by making sure your video drivers are current.

--
Matt White / Bunny Halberd


More information about the SLDev mailing list