[sldev] Default FOV/FOV slider bar in graphics
Feilen
feilen1000 at gmail.com
Sat May 23 14:49:44 PDT 2009
I think that lowering the default FOV (field of view) whenever using SL
makes it much more immersive, however it always resets back to the
default. Could there be a way to keep the FOV when restarting SL or even
a slider bar in the graphics tab? That would be much better for those
with HMDs with a set FOV, which is much lower than the default (the one
I'm planning on obtaining is 32°).
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