[sldev] Yeah for Second Life 1.23.2 (2324)
Ann Otoole
missannotoole at yahoo.com
Thu May 28 15:29:22 PDT 2009
This viewer won't do at all.
It loads textures ridiculously fast.
Quite annoying.
I miss the solace of the grayness as textures loaded in an orderly single file.
:P
I have noticed I have one oddity. I have a tree Cel Edman made out of some type of sculpty. In this version it shows up as a black oval. Sort of like the devil's mirror floating in the air. Never saw anything like that before. It never loads. There are two of them rezzed out in front of my store. between the door and the landing ares. On Kali Isle. If anyone else sees this it might be worth a jira. Here is the slurl: http://slurl.com/secondlife/Kali%20Isle/180/129/22
You won't need to leave that landing spot. One of the tree sculpts is maybe 10 meters directly north of that spot. If anyone else can confirm the black ovals I would appreciate it.
________________________________
From: C J Owen <john at bangor.ac.uk>
To: Second Life Developer Mailing List <sldev at lists.secondlife.com>
Sent: Thursday, May 28, 2009 5:29:06 PM
Subject: Re: [sldev] Yeah for Second Life 1.23.2 (2324)
Addendum to my previous message.
The map now loads ridiculously fast, an order of magnitude over non http
fetch. This is *very* impressive.
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