[sldev] Media Rendering Plugin Framework Interaction

Giulio Prisco gp1 at metafuturing.com
Mon Nov 9 23:55:34 PST 2009


Thanks Philippe,
Do you mean that, starting with Snowglobe 1.3, it will be possible to
assign media streams to individual prims and to have different media
streams in a single parcel? This would be a _huge_ improvement and
open up a lot of interesting new options (live webcam
videoconferencing is the first that comes to my kind). Please confirm.

G.

On Tue, Nov 10, 2009 at 8:00 AM, Philippe (Merov) Bossut
<merov at lindenlab.com> wrote:
> Hi Daniel,
>
> On Mon, Nov 9, 2009 at 2:16 PM, Daniel Whitely
> <daniel.whitely at googlemail.com> wrote:
>>
>> I have some questions concerning the new Media Rendering Plugin Frame
>> Work.Is it possible to capture mouse and keyboard input on a prim (i.e a
>> plane which represents an  application window) inside the virtual world
>> and pass them to the external application that the prim represents? This
>> would become handy for application sharing. I've read your MediaWiki,
>> but this functionality is nowhere described or clearly stated, aside
>> from some hints in the Media Plugin System Messages.
>>
>> Is someone working on or already exists an project showing this feature?
>
> First, the current implementation of the new pluginapi in Snowglobe is not
> complete. In particular, we do not have the whole media-on-a-prim stuff that
> has been developed internally. I have as a task to merge that in trunk in
> the next Snowglobe 1.3 release
> (https://jira.secondlife.com/browse/SNOW-301). First though, we need to
> stabilize and ship 1.2...
>
> As for capturing input, it is possible to capture mouse events and pass them
> to the plugin. If you look into the current Snowglobe trunk code base, there
> is an example plugin doing just that in
> indra/test_apps/llplugintest/demo_media_plugin_2.cpp (it's a simple "draw
> brush" on the animated surface). There is however little documentation on
> all this right now that is available. We are working on it though.
>
> For keyboard capture though, I don't think there's any provision right now
> to pass those events to the plugin. That's something that Aimee already
> pointed out in her earlier experiments. Something to think about then.
>
> Cheers,
> - Merov
>
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-- 
Giulio Prisco
gp at metafuturing.com (remove 1)
http://metafuturing.com/
(39)3387219799
giulioprisco @ skype


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