[sldev] 64bit of sl?
Stickman
stickman at gmail.com
Fri Nov 27 03:57:45 PST 2009
I'm wondering if this mythical Viewer 2.0 will include 64 bit support.
According to the Steam Hardware Survey, which has nothing to do with
Second Life and has no bearing on the direction it should take:
http://store.steampowered.com/hwsurvey Windows 7 64-bit is the fastest
growing operating system (by a whole percent, at 3%). And 64-bit OSes
take up 21.71% of the (represented) market. Over a fifth.
While I like the idea of moving forward to an architecture which
should already have saturated the world, I don't know what's involved
with 64-bit support. But doubling the number of clients the devs have
to maintain sounds like it could cause issues. I dunno.
Something for LL to think about if they haven't already. Because it
does need to happen eventually.
-Stickman
On Fri, Nov 27, 2009 at 2:07 AM, Carlo Wood <carlo at alinoe.com> wrote:
> I seriously think that LL should start to officially support 64bit
> and make releases for 64bit.
>
> On Fri, Nov 27, 2009 at 04:36:42PM +0800, Ken Zhao wrote:
>> Hi Andrew,
>>
>> I have no this problem, my pc using win7 Ultimate 64bit 4Gb of ram and SL
>> client 1.23.5(136262), Hope this helps.
>> On Fri, Nov 27, 2009 at 12:49 PM, Andrew Simpson <andsim2 at gmail.com> wrote:
>>
>> hello everyone
>>
>> i am wondering is there any 64bit version? because i am on windows vista
>> 64bit every time i run sl it crash at 2.30 gb memory usage i crash 5
>> times tonight because of windows limitation
>> can anyone have fiux on this thank
>>
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>> --
>> Ken Zhao (SL: Ken March)
>> http://zhaoke.com
>
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>
> --
> Carlo Wood <carlo at alinoe.com>
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