[sldev] Direction for Snowglobe 1.3

Aleric Inglewood aleric.inglewood at gmail.com
Mon Nov 30 15:36:38 PST 2009


I'm afraid I don't know what your patch does. I'm not happy with
calling my proposal bloat though.
If your patch changes all floaters into OS windows, then still I
wonder if one could access the
menu from a plugin, or the local chat.

On Tue, Dec 1, 2009 at 12:02 AM, Dzonatas Sol <dzonatas at gmail.com> wrote:
> Aleric Inglewood wrote:
>>
>> As a first step it should be *possible* to write a plugin
>> that 'takes over' the keyboard. The plugin itself does not
>> need to be written yet, of course. With taking over the
>> keyboard, I rather mean, the user input (chat, switching
>> floater focus, allow opening menu's and choosing an item).
>> The hooks for that should be there (accessible from a
>> plugin).
>>
>
>
> With the detach windows patch I have, would this be a simple step to hook up
> Dragon Naturally Speaking or such? It comes with ways to speak and manage
> windows, already. That would avoid any need to program another bloat into
> the main viewer to specifically support TTS/STT/Speech-automation.
>


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