[sldev] Locking the Build Animations out possible??

Stickman stickman at gmail.com
Sat Oct 3 08:56:24 PDT 2009


Sit on a cube, align yourself where you want, make the cube tiny and
transparent, and play a sitting animation.

Or, if you can't find an adequate sitting animation, get a posing
stand with various built-in poses, using the sitting pose, and move
the posing stand where you want to be. The sitting pose, if it's a
good posing stand, will animate all of the avatar's bones at priority
4, meaning you will not get your edit arm moving. Since you're
sitting, you won't twist around towards what you're editing.

-Stickman

On Sat, Oct 3, 2009 at 8:10 AM, Robert Martin <robertltux at gmail.com> wrote:
> An example would be a Chair being made to fit an avatar
> If you try to do the build with the avatar you are using for the pose
> you can't do the fitting because
>
> 1 the right arm is always pointing at what you are working on (so any
> work with that arm is useless)
> 2 half of your actions "break" any pose you have set
> 3 the avatar always moves away from the build
>
> these problems im wondering if they are fixable short of using a bot
> (and another avatar to do the posing)
>
>
>
> --
> Robert L Martin
>


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