[sldev] Tip of the iceberg...

Argent Stonecutter secret.argent at gmail.com
Wed Sep 2 04:52:36 PDT 2009


On 2009-09-01, at 23:42, Lawson English wrote:
> Ah, OK. I thought you might mean something like that, so I searched  
> around a bit for info on redirecting to Mac OS X OpenGL windows.

I'm not talking about redirecting TO anything. Every window in OS X is  
an OpenGL texture already. That's how Expose and Spaces works, and how  
third-party virtual desktop products from before Spaces, like  
"Virtue", worked.


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