[sldev] Autotranslation build to try out

David Simmons techiedavid at gmail.com
Wed Sep 9 12:35:52 PDT 2009


The actually translation is call by the lltranslate.cpp, the google
url is hardcoded, it should not be hard to make it a setting in the
xml file:

+// These two are concatenated with the language specifiers to form a
complete Google Translate URL
+const char* LLTranslate::m_GoogleURL =
"http://ajax.googleapis.com/ajax/services/language/translate?v=1.0&q=";

On Wed, Sep 9, 2009 at 6:17 AM, Jo Grant <jo_grant at us.ibm.com> wrote:
>
> By what mechanism is the translation done? If it's not local, what is the transport mechanism to and from the translation service?
> I've done a lot of work on chat translation and you can't forget the privacy concerns. Not that Second Life chat is secure anyway, but people are going to want to know who their chats are being sent to. If it's going up and down the line via https, or some other secured transfer protocol, that's one step. However, a picky person would say that if the service logs the text submitted for translation (which Google does, to build up it's dictionaries) than it is a violation of the terms of service.
> Just saying...
>
> Cheers,
>
> Jo /Jaymin Carthage
>
>
> ***************************************
> Jo Grant, jo_grant at us.ibm.com
> http://www-03.ibm.com/developerworks/blogs/page/roivw
> ISV Developer Enablement Architect,
> Notes 8 Composite Applications and XPages,
> One Roger's Street, Cambridge MA 02144
> tel: 617-693-6089
> SL: Jaymin Carthage
>
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