Just saw this on a forum... "SL is catching up to BM in the visual area with SL 2.0 which will have global illumination (shadow), direct mesh model import and C++ programming, it's due to release in by March." SL 2.0 due in march, with all those new features? Can't be based on snowglobe then... ...so what are we doing here? And where's the SL 2.0 source? bye, LC