[sldev] Local textures for fast editing; was: SL 2.0?
Stickman
stickman at gmail.com
Fri Jan 15 17:40:31 PST 2010
> fairly easy to implement. I looked on JIRA and the only thing close I saw
> was VWR-14492 "Being able to paint and texture directly onto the prims
http://jira.secondlife.com/browse/VWR-14320
Looks like someone beat me to it by a couple months.
I've modified it a little, since the comments don't seem to notice
it's more than just temporary assets, but a request to auto-update
temporary assets.
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