[opensource-dev] So you don't like the new TOS and wanna move to the OS grid?

Dale Mahalko dmahalko at gmail.com
Sat Apr 3 23:49:09 PDT 2010


I just tried using the SL 1.x client with OS grid for the first time
this weekend. Overall the experience was plain awful, on a 10 megabit
internet connection and GTX 285 1024meg


Oddly, when giving the SL client the OSgrid URL from the command line,
the client login page tells me that the Second Life grid is up, and
the number of concurrent users in SL, etc. Why is the client not
telling me the status of the OSgrid instead?

On first login, the sim textures took forever to load. Like, after 5
minutes I'm still standing in a sea of gray boxes.

Simple physics only with the ground. All objects are phantom. I'd
think the OSGrid default login would want to showcase the
collision-resolving capabilities of the more advanced open physics
engines, but oh well.

When I search for sandboxes to try building stuff... odd, the search
window shows me stuff from Second Life, not the OSGrid. Most teleports
fail because it appears I'm getting links to SL sims that don't accept
connections from OSGrid. Yep, I can find the Cordova Sandbox from the
search page within OSGrid. (I don't think search should list sims that
don't accept connections.)

Searching for "osgrid" in the search window oddly turns up nothing.
How am I to find sandbox sims in OSGrid? "Oh, just open the map and
pick that way" someone tells me. Yeah that works well. the map shows
about a 10x10 grid of sims nearby, but the rest of the map doesn't
want to load. Timeout.

I did actually manage to find another OSgrid sim to connect to, but on
join it turned out to have a ping of 6000. (It would be useful for the
search page to show a graph of the sim load for the last five minutes
so we know if a sim is lagged out BEFORE we try teleporting.)

And oh joy, I can't now "teleport home" to where I started. The OSgrid
did something I've not seen happen on SL in a long time, where I seem
to still be connected but all the traffic meters in the client debug
(Ctrl-Shift-1) drop to 0 kbps.

The inventory never loaded completely, even though as a new user it's empty.

Relogin attempts attempting to login at the home location were just as
slow and unresponsive.


Yep, if you don't like the new SL client developer TOS, there is sure
a great future to look forward to with the open source grid project.
:-P


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