[opensource-dev] Where has "Spare time" gone in 2.0 ?

Carlo Wood carlo at alinoe.com
Sun Apr 25 06:27:08 PDT 2010


On Sun, Apr 25, 2010 at 07:19:41AM -0500, Argent Stonecutter wrote:
> On 2010-04-25, at 06:34, Carlo Wood wrote:
> >On Sun, Apr 25, 2010 at 08:38:16AM +0200, Marine Kelley wrote:
> >>Besides this entry is not even sent by the sim, it is calculated
> >>by the viewer
> >>as (22.5 - net - physics - sim - agent - images - script),
> >>unless I'm mistaken.
> >>It would be rather easy to put it in again.
> 
> >That 22.5 seems a bit random ... perhaps it was changed already?
> 
> That 22.5 is 1000/45. The sim is supposed to be running at 45 FPS.
> If that was changed, that would be a big deal.

Doesn't that assume that the server has nothing else to do
than this one sim? What about servers that run more than
one sim? (How many sims DO run on one server?)

-- 
Carlo Wood <carlo at alinoe.com>


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