[opensource-dev] food for thought: multiple attachment support versus server-side lag
Lance Corrimal
Lance.Corrimal at eregion.de
Mon Aug 16 06:58:00 PDT 2010
Hi,
I just had this thought...
In recent versions there's support for multiple attachments per
attachment slot.
In recent SERVER versions, there's a nasty bug that freezes whole sims
when an avatar who wears lots of scripted attachments enters or leaves
the sim... (SVC4196)
Now, with multiple attachments per slot, how likely is it that john the
mindless noobie will end up wearing lots of invisible, scripted
attachments that are not that obvious, but contain a LOT of scripts...?
Isn't there an obvious conflict of interests here?
bye,
LC
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