[opensource-dev] food for thought: multiple attachment support versus server-side lag

Lance Corrimal Lance.Corrimal at eregion.de
Mon Aug 16 06:58:00 PDT 2010


  Hi,


I just had this thought...

In recent versions there's support for multiple attachments per 
attachment slot.

In recent SERVER versions, there's a nasty bug that freezes whole sims 
when an avatar who wears lots of scripted attachments enters or leaves 
the sim... (SVC4196)

Now, with multiple attachments per slot, how likely is it that john the 
mindless noobie will end up wearing lots of invisible, scripted 
attachments that are not that obvious, but contain a LOT of scripts...?

Isn't there an obvious conflict of interests here?


bye,
LC



More information about the opensource-dev mailing list