[opensource-dev] RenderVolumeLODfactor (branch from Draw Distance)

Trilo Byte trilobyte550m at gmail.com
Sun Aug 22 15:32:42 PDT 2010


> The default for class 1 and up is 2.0.

I've been on machines meeting/exceeding class 1 for nearly 2 years.  
Every single viewer update (at least on Mac OS) *still* reverts to 1.125

>> On a side note, I've found that setting above 6.0 can have unexpected and
>> unwanted results, most notably 'disappearing prims' with smaller sculpts
>> (necklace chains, etc).
> 
> That's because you're running into RenderMaxNodeSize.

Thanks, will take a look into that

>> Having to manually jump into debug settings with every viewer release
>> is a pain.  If it could be auto-detected, that would save a lot of novice users
>> from having to mess around in the Advanced/Debug menu
> 
> I'll counter that by saying people shouldn't be making jewelery with
> 500,000 vertices. We need mesh uploads, if only so people can make
> necklaces that don't have more geometry data than half a sim.

Agreed.



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