[opensource-dev] Announce: realXtend Naali 0.1 (alpha) client viewer

Jonathan Irvin djfoxyslpr at gmail.com
Tue Feb 9 09:34:41 PST 2010


Sounds silly, but A.) Will it work in the normal Grid and B.) Work in 64-bit
linux?

On Tue, Feb 9, 2010 at 11:27, Nexii Malthus <nexiim at googlemail.com> wrote:

> Impressive stuff, my praise goes to the realXtend team for their work.
> Going to try it out right now.
>
> - Nexii
>
>
> On Tue, Feb 9, 2010 at 10:02 AM, Ryan McDougall <sempuki1 at gmail.com>wrote:
>
>> realXtend is proud to announce the first major alpha release of its
>> groundbreaking multi-use virtual world client viewer, Naali. We are
>> hoping this release will see widespread user testing, to help us
>> refine and improve our work. Naali is alpha software and missing many
>> features, but we hope, with your feedback, to make Naali the "Firefox"
>> of virtual worlds.
>>
>> Demo video can be found here: http://www.youtube.com/watch?v=4iiE66hY-RU
>>
>> Both source code and binaries can be found on our project website:
>> http://code.google.com/p/realxtend-naali/
>>
>> Naali is released under the Apache 2.0 software license, and available
>> for the following platforms:
>>
>> * Windows: Binary installer
>> * Linux: Full source and build instructions
>> * Mac: In progress
>>
>> Naali is implemented in C++ (using Qt and Ogre3D) and Python. Bindings
>> for JavaScript are also planned. It is designed using a modular and
>> scalable architecture, with easy repurposing for a wide variety of
>> applications by simply dropping in new components.
>>
>> Naali is intended to work with any virtual world protocol through its
>> modular architecture, however currently only support for SLUDP-based
>> protocols through OpenSim are implemented.
>>
>> Naali comes with a reference server implementation called Taiga,
>> which adds mesh-based assets, Python server-side scripting, web login
>> with OpenID, and inventory over WebDAV.
>>
>> Naali is it true open-source project, which means the community has a
>> voice in guiding the direction of the project, and commit access is
>> available to contributors with a proven track record of quality
>> patches.
>>
>> Please join us on our mailing lists:
>> http://groups.google.com/group/realxtend
>> http://groups.google.com/group/realxtend-dev
>>
>> Or on IRC, on Freenode
>> #realxtend
>> #realxtend-dev
>>
>> More information can be found on our website:
>> http://wiki.realxtend.org/index.php/Main_Page
>>
>> Ryan McDougall
>> http://www.realxtend.org
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