[opensource-dev] Announce: realXtend Naali 0.1 (alpha) client viewer

FoxSan Yosuké foxsanyosuke at gmail.com
Tue Feb 9 10:29:04 PST 2010


WOW. JUST WOW. (and all in caps and both thumbs up!)

While testing it I noticed an alpha issue (
http://www.foxsan.com/naali/alpha.jpg) but I need to be sure that it's
caused by the viewer and not by me due to some wrong setting.

Thank you for the work! :D

FoxSan





2010/2/9 Ryan McDougall <sempuki1 at gmail.com>

> On Tue, Feb 9, 2010 at 7:34 PM, Jonathan Irvin <djfoxyslpr at gmail.com>
> wrote:
> > Sounds silly, but A.) Will it work in the normal Grid and B.) Work in
> 64-bit
> > linux?
>
> A) It currently doesn't support region crossing, but that should be in
> soon. It can log into normal OpenSim regions, but doesn't support SL
> avatars yet. With support, we can get these features in sooner.
>
> B) I don't see any reason why it shouldn't work on 64bit linux --
> although I have to admit my fedora is probably 32bit and so probably
> no one has even tried.
>
> Cheers,
>
> >
> > On Tue, Feb 9, 2010 at 11:27, Nexii Malthus <nexiim at googlemail.com>
> wrote:
> >>
> >> Impressive stuff, my praise goes to the realXtend team for their work.
> >> Going to try it out right now.
> >>
> >> - Nexii
> >>
> >> On Tue, Feb 9, 2010 at 10:02 AM, Ryan McDougall <sempuki1 at gmail.com>
> >> wrote:
> >>>
> >>> realXtend is proud to announce the first major alpha release of its
> >>> groundbreaking multi-use virtual world client viewer, Naali. We are
> >>> hoping this release will see widespread user testing, to help us
> >>> refine and improve our work. Naali is alpha software and missing many
> >>> features, but we hope, with your feedback, to make Naali the "Firefox"
> >>> of virtual worlds.
> >>>
> >>> Demo video can be found here:
> http://www.youtube.com/watch?v=4iiE66hY-RU
> >>>
> >>> Both source code and binaries can be found on our project website:
> >>> http://code.google.com/p/realxtend-naali/
> >>>
> >>> Naali is released under the Apache 2.0 software license, and available
> >>> for the following platforms:
> >>>
> >>> * Windows: Binary installer
> >>> * Linux: Full source and build instructions
> >>> * Mac: In progress
> >>>
> >>> Naali is implemented in C++ (using Qt and Ogre3D) and Python. Bindings
> >>> for JavaScript are also planned. It is designed using a modular and
> >>> scalable architecture, with easy repurposing for a wide variety of
> >>> applications by simply dropping in new components.
> >>>
> >>> Naali is intended to work with any virtual world protocol through its
> >>> modular architecture, however currently only support for SLUDP-based
> >>> protocols through OpenSim are implemented.
> >>>
> >>> Naali comes with a reference server implementation called Taiga,
> >>> which adds mesh-based assets, Python server-side scripting, web login
> >>> with OpenID, and inventory over WebDAV.
> >>>
> >>> Naali is it true open-source project, which means the community has a
> >>> voice in guiding the direction of the project, and commit access is
> >>> available to contributors with a proven track record of quality
> >>> patches.
> >>>
> >>> Please join us on our mailing lists:
> >>> http://groups.google.com/group/realxtend
> >>> http://groups.google.com/group/realxtend-dev
> >>>
> >>> Or on IRC, on Freenode
> >>> #realxtend
> >>> #realxtend-dev
> >>>
> >>> More information can be found on our website:
> >>> http://wiki.realxtend.org/index.php/Main_Page
> >>>
> >>> Ryan McDougall
> >>> http://www.realxtend.org
> >>> _______________________________________________
> >>> Policies and (un)subscribe information available here:
> >>> http://wiki.secondlife.com/wiki/OpenSource-Dev
> >>> Please read the policies before posting to keep unmoderated posting
> >>> privileges
> >>
> >>
> >> _______________________________________________
> >> Policies and (un)subscribe information available here:
> >> http://wiki.secondlife.com/wiki/OpenSource-Dev
> >> Please read the policies before posting to keep unmoderated posting
> >> privileges
> >
> >
> _______________________________________________
> Policies and (un)subscribe information available here:
> http://wiki.secondlife.com/wiki/OpenSource-Dev
> Please read the policies before posting to keep unmoderated posting
> privileges
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.secondlife.com/pipermail/opensource-dev/attachments/20100209/bbb233ad/attachment.htm 


More information about the opensource-dev mailing list