[opensource-dev] Third party viewer policy
Tateru Nino
tateru.nino at gmail.com
Thu Feb 25 09:35:04 PST 2010
If I was running on the equipment provided by my ISP, rather than
assembling my own kit, I wouldn't have a MAC address either.
On 26/02/2010 4:31 AM, Argent wrote:
> Sorry for not editing this in detail, Opera is SLOW as hell in a
> thread this long in gmail.
>
> I understand why they're asking for a MAC address. I'm pointing out
> that a viewer may be running on a device that HAS NO MAC ADDRESS.
>
> On Wed, Feb 24, 2010 at 8:28 AM, Scott McCulley <smcculley at gmail.com
> <mailto:smcculley at gmail.com>> wrote:
>
> Argent,
>
> >From a network standpoint, the mac address is a layer two address
> that is not seen when crossing a router to a new network. So,
> therer is no way to see your mac address from the network packets.
> LL is using the mac address as a unique identifier of your
> computer. When you use the SL viewer, it can read your mac address
> locally, then send it along to LL to be used to identify you on
> the grid. So if you have multiple accounts that you use from the
> same computer, they know it is you, no matter what your IP
> address, proxy server, or other network layer protection is used.
>
> In the case of known griefers, LL could simply disable access from
> that mac address that is reported by the viewer, and the person
> cannot get back in to the grid, regardless of IP or SL account.
> The only way is to use a completely new computer with a different
> mac address.
>
> That being said, if the developers mask the ability to read and
> report the mac address to the LL grid, they lose the abilit to
> block the bad guys.
>
> -Scott
>
>
> Sent from my iPhone
>
>
> On Feb 24, 2010, at 5:49 AM, Argent Stonecutter
> <secret.argent at gmail.com <mailto:secret.argent at gmail.com>> wrote:
>
> Admittedly this is not likely to be a common scenario, but the
> whole
> idea that a MAC address is a unique identifier for a device is
> based
> on a deep-seated confusion about the network stack.
>
>
>
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--
Tateru Nino
Contributing Editor http://massively.com/
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