[opensource-dev] SL on ARM platform

Robin Cornelius robin.cornelius at gmail.com
Fri Jul 9 00:35:28 PDT 2010


On Fri, Jul 9, 2010 at 6:58 AM, DEEPAK JAIN <j.deepak at samsung.com> wrote:

>  Hi,
>
>
>
> Is it possible to run second life on any ARM based platform OR anybody
> tried to compile SL on ARM?
>
> If YES, what all diffficulties that came or is it that it is not at all
> possible?
>

SL has been compiled on quite a few different processors and in most cases
while possible to compile, results were disappointing. That said please
don't let me put you off.

IMHO the easiest route would be to use a Linux based distribution such as
Debian or Ubuntu (personal bias to those distros) and do a --standalone
build. This would use the system pre-compiled libraries for all the
dependencies. It will be necessary to build a couple of extra dependencies
yourself that are not present in default distributions. The way I would
tackle this is to install Debian for Arm then use my
apt.byteme.org.uksource repository to pull in all source dependencies
and compile the extra
packages directly from there.

Regards

Robin
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