[opensource-dev] Script Memory Limits UI

Marine Kelley marinekelley at gmail.com
Sat Mar 6 12:25:33 PST 2010


Does that mean we have to modify ALL our scripts to add function calls to
tailor the memory right, most of the time not even knowing how much is
needed ? I thought the memory taken by Mono scripts was variable, to a
maximum of 64k, as opposed to LSL which takes 16k no matter what...

If that's the case, if we have to modify all our scripts, after switching to
Mono (which in itself was a tremendous work because it implied merging
scripts and updating everything to our customers), then I am sorry to say
the interest of using Mono over LSL has suddenly gone through the floor.



On 6 March 2010 17:39, Garmin Kawaguichi <garmin.kawaguichi at magalaxie.com>wrote:

>  Oh! And read the Kelly's comments in
> https://blogs.secondlife.com/community/technology/blog/2010/03/05/server-138-beta-now-open
>  :
>
> "Right now there is no way to change how much memory a mono script uses,
> and it is true that at any given point it probably uses less than 64k, by
> some amount.  However, before we enforce script limits, which again is still
> a ways off, we will enable the ability to set a lower max memory size for
> mono scripts.  If your script really only uses 4k, congrats you can set it
> to that and it will only count as 4k, and you won't be able to use more
> until you change it.  *This will be implemented before we enforce limits*
> ."
>
> GCI
>
>
> ----- Original Message -----
> From: "Matt White" <mwhite at leporidae.net>
> To: <opensource-dev at lists.secondlife.com>
> Sent: Saturday, March 06, 2010 5:21 PM
> Subject: [opensource-dev] Script Memory Limits UI
>
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