[opensource-dev] Fixing the 2.0 chat bar focus problem?

Tigro Spottystripes tigrospottystripes at gmail.com
Tue Mar 16 16:10:50 PDT 2010


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that's new to me...

perhaps my sample is biased due to me hanging around people with similar
interests (i do like to play computer/video games)

On 16/3/2010 19:41, Glen Canaday wrote:
> That's an annoyance I'd like to specifically target in snowglobe 2. The 
> majority of resis in SL were never gamers so never got used to wasd 
> movement.
> 
> --GC
> 
> On 03/16/2010 03:42 PM, Argent Stonecutter wrote:
>> OK, here's a design problem in the new viewer that maybe can be
>> figured out here.
>>
>>   From the Jira, I missed this response to one of my comments, some
>> time ago. Apologies, I forgot to "watch" the item:
>>
>>   From Q Linden:
>>    
>>> Argent: the focus problem differs this time because the chat bar is
>>> always present; we have no mechanism to make it go away, so if we
>>> always gave it focus it would block normal keyboard use. Personally,
>>> I'm an AWSD movement person, so I actually find this works really
>>> well for me. It's not quite as obviously wrong as you seem to think.
>>> However, I understand the use case and we'll talk about it internally.
>>>      
>> This is exactly the same problem that we had the last two times. This
>> is exactly the same discussion we had the last two times. There are
>> many many people who never use any of the keyboard accelerators in SL,
>> and always have the chat bar up and in focus. The chat bar focus NEVER
>> goes away. For us, normal keyboard use does not involve anything the
>> chat bar blocks.
>>
>> So, how could this be fixed in the 2.0 viewer without causing
>> discombobulation?
>>
>> An option "chat bar is the default focus"?
>>
>> What would that actually break?
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> 
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