[opensource-dev] Open Development project: extending avatar wearables
Argent Stonecutter
secret.argent at gmail.com
Mon Mar 22 15:56:32 PDT 2010
On 2010-03-22, at 12:45, Nyx Linden wrote:
> 1) A new panel to edit what is stored in your saved outfit without
> creating a new one.
> This will include both an inventory view and a view of your outfit
> itself, so you can drag items from your inventory to your outfit
> without
> having an extra floater open
> 2) Editing of wearable items (body parts and/or clothing objects) in
> the
> sidebar, selectable from the outfit editor
> 3) Removal of the appearance floater
I have a concern about this, where it comes to editing outfits
containing prim parts. You have to see them in world, you can't just
edit them in a sidebar window, because you may need to edit them with
reference to objects in world.
If I'm mistaken about what "removal of the appearance floater" means,
in the context of a UI designed to allow you to edit outfits without
having to wear them, then I'll be happy to be corrected.
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