[opensource-dev] Open Development project: extendingavatarwearables
Argent Stonecutter
secret.argent at gmail.com
Fri Mar 26 06:39:38 PDT 2010
On 2010-03-26, at 08:17, Carlo Wood wrote:
> On Fri, Mar 26, 2010 at 07:39:39AM -0500, Argent Stonecutter wrote:
>>> Assume that the project will result in jackets
>>> (the canonical example) can be tucked in and/or being
>>> worn under shirts. Would you really still need it to
>>> be converted to a shirt?
>>
>> If the project was going to achieve that goal, then they wouldn't
>> really *be* jackets vs shirts vs undershirts any more, they'd just
>> be "tops". But that's not what Nyx has proposed.
>
> That is not really true. The big difference between jackets
> and shirts is that jackets have a texture on the lower part
> too. Also, the default insertion point when wearing a new
> item would still be different.
Doing this right (ie, starting from a clean slate, or going to 'new
type' clothing with legacy wearables mapped to the new scheme when
edited):
1. All tops would have a lower part. It would just be empty for many
wearables.
2. The default insertion point would just be a suggestion, and
probably just a number 0..31 (or even 0..255) "shirt" would be an
alias for "16".
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