[opensource-dev] Request for feedback - Preferences Cleanup

Sarah (Esbee) Kuehnle esbee at lindenlab.com
Wed Nov 10 07:36:12 PST 2010


Thanks for pointing these out, TriloByte. We'll hopefully get them fixed in
viewer-development during our current sprint!

--Esbee

On Tue, Nov 9, 2010 at 9:25 PM, Trilo Byte <trilobyte550m at gmail.com> wrote:

> Worth pointing out that in the Mac client, there are some formatting issues
> with build 214349.
>
> 1) Right edge of preference tab buttons appear to extend a couple pixels
> over the vertical divider line (see below)
> 2) UI Size slider on Advanced tab appears too far to the right, should be
> directly below the opacity slider
>
>
>
> On Nov 8, 2010, at 8:16 AM, Sarah (Esbee) Kuehnle wrote:
>
> To save Q from walking around with a twitch all day, I wanted to let anyone
> reading this thread know there should be a closing parenthesis ")" after the
> word "Preferences" in the PS section of my last email.
>
> Keep calm and carry on,
> Esbee
>
>
> On Mon, Nov 8, 2010 at 11:10 AM, Sarah (Esbee) Kuehnle <
> esbee at lindenlab.com> wrote:
>
>> Thanks again for all your feedback. I've made some updates to the design
>> deck (see attached).
>>
>> I'm going to create subtasks underneath STORM-31<https://jira.secondlife.com/browse/STORM-31>for the new preferences and get these updates rolling with the team! :)
>>
>> Cheers,
>> Esbee
>>
>> PS - Please feel free to keep feedback coming. Any updates we don't have
>> time for in this sprint (but make sense for Preferences can definitely be
>> prioritized for a future sprint.
>>
>>
>> On Fri, Nov 5, 2010 at 8:55 PM, <aklo at skyhighway.com> wrote:
>>
>>> Can mine please say "Shut Up".  When i think of the context i usually
>>> have
>>> when i go for that button, "Shut Up" works a lot better for me.  Or maybe
>>> "Kill" with a little skull & crossbones icon.  i'm pretty sure there's a
>>> UTF skull & crossbones character that can be used.  i know i've sent it
>>> to
>>> pests at clubs before.  "Kill" would be so much more satisfying than just
>>> "Mute" or "Block", especially if you consider some of the SL
>>> personalities
>>> we've all used that button on.
>>>
>>> Thx!!
>>>
>>> - AK
>>> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
>>> FWIW,
>>>
>>> I would also like to see the return to "Mute" instead of "Block".  With
>>> all due respect to your user testing, the telephone on my desk has a
>>> "Mute" button, not a "Block" button, and I consider it a very heavily
>>> used
>>> communications tool.  Perhaps there should be an option in preferences
>>> for
>>> setting the label for this function to either "Mute" or "Block",  as that
>>> would keep all of your users happy.
>>>
>>> Thank you
>>>
>>> At 09:10 AM 11/5/2010, Sarah (Esbee) Kuehnle wrote:
>>> > Thanks for the feedback everyone. I'm working on some updates to the
>>> pdf
>>> right now and will send that out for further review later today!
>>> >
>>> > I can't promise all the suggested additions will go into the prefs, but
>>> I'll definitely look at each one as I'm making updates.
>>> >
>>> > A few responses to those who's provided feedback so far:
>>> >
>>> > @Marine - 1) The text chat logs have been fixed in 2.3 beta. 2) We
>>> changed the label from "Mute" to "Block" early on in V2 because our user
>>> testing indicated new users were confused about what "Mute" means and
>>> understood "Block" because it's used commonly in other communication
>>> tools.
>>> >
>>> > @GeneJ - That for the reminder on that typo. It was pointed out in my
>>> OH
>>> the other week and I needed a good kick to remember to fix it! :)
>>> >
>>> > @Wolfpup - We're just talking about skinning for now. In the meantime,
>>> I'm just gathering color options in one place. But you're right - future
>>> skinning preferences will likely require a restart before changes would
>>> take effect.
>>> >
>>> > @Erin - I've taken note of your request for the numerical debug
>>> settings
>>> for sculpties. I'm not sure they make sense in this preference cleanup
>>> I'm doing now, but will be useful when I can focus my team on a sprint
>>> focused on content creation as some point in the near future. As far as
>>> local lights go, they've actually been added back in on the Mesh Project
>>> Viewer (SH-157) (which will eventually be added into the main Second
>>> Life Viewer). I'll take a look at the other tickets you referenced
>>> today.
>>> >
>>> > @Hitomi - Thanks for the additional settings. I'll review these this
>>> morning and see what makes sense to incorporate. That's a great list!
>>> >
>>> > More updates from me soon!
>>> >
>>> > --Esbee
>>> >
>>> >
>>> > On Thu, Nov 4, 2010 at 6:50 PM, WolfPup Lowenhar
>>> <wolfpup67 at earthlink.net > wrote:
>>> >
>>> >
>>> >     I keep seeing people talking about user readable chat logs and from
>>> what I&#8217;m seeing in the current dev builds the logs are already
>>> back to plain text. I&#8217;m currently working on a feature that is
>>> dealing with chat and group/personal IM logs.
>>> >
>>> >
>>> >
>>> >     From: opensource-dev-bounces at lists.secondlife.com [
>>> mailto:opensource-dev-bounces at lists.secondlife.com] On Behalf Of
>>> Hitomi Tiponi
>>> >     Sent: Thursday, November 04, 2010 4:37 PM
>>> >     To: Opensource_dev
>>> >
>>> >     Subject: Re: [opensource-dev] Request for feedback - Preferences
>>> Cleanup
>>> >
>>> >
>>> >
>>> >     Thanks for the Preferences mock-up (must say that I rather like the
>>> anime look of them :)) - some really sensible stuff there.
>>> >
>>> >     Suggestions (all currently in Debug Settings):
>>> >     Chat - adjustable life and fade times for Startup, IM and Group
>>> popups - I find they are too short for me to spot sometimes
>>> >     Chat - Add in spinners to alter the number of times that IM tabs
>>> flash and the rate at which they flash at
>>> >     Advanced - Move 'UI Size' slider to Graphics as KL and myself have
>>> done - it fits more naturally there
>>> >     Graphics->Hardware - allow forcing on of Antialiasing (as the
>>> Viewer
>>> GPU presets often gets this wrong) or better still fix the presets
>>> :)
>>> >     Move & View - put in spinners for amount of head movement
>>> >     Move & View - Checkbox to allow double-click point-move in-world as
>>> an alternative to double-click teleport (which is welcome)
>>> >     Move & View - Checkbox for 'Number keys move avatar'
>>> >     Privacy - Check-box to select option to also create user-readable
>>> chat logs (as others have suggested) <- this is what I&#8217;m
>>> referring to.
>>> >     Advanced - Checkbox for 'Show Grid Selection at login'
>>> >     Advanced - Checkbox for 'Disable Camera Constraints'
>>> >     Advanced - Checkbox for 'Limit the distance I can select objects
>>> at'
>>> and sliders/spinners for selection distance and amount you can drag
>>> in one step
>>> >     Advanced - Checkbox for 'Show UI in snapshots'
>>> >
>>> >
>>> >     No virus found in this message.
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>>> 11/03/10
>>> >
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