[opensource-dev] Unity 3D as possible base for future (maybe even official) SL Viewers
Daniel Smith
javajoint at gmail.com
Sun Oct 3 15:09:01 PDT 2010
On Sun, Oct 3, 2010 at 2:56 PM, Glen Canaday <gcanaday at gmail.com> wrote:
> No Linux support is a total deal-breaker for me.
>
> I never said anything about the Linux viewer going away.
I note that we have Pocket Metaverse now, and have had AjaxLife in the past.
If it helps at all, I started with BSD Unix in 1981, Linux in 1994 ;)
As is the case with web browsers, a VR client to the same server could take
many forms.
Ultimately, it's about what the community wants, and if a critical mass of
developers decides to give them that. It doesn't have to be an official
Linden effort at all.
All I am saying is, in 2 years time, I cant see the current codebases even
getting to the point where Unity 3.0 is today, in terms of graphics,
physics, animation, terrain, and sound.
But, I could see a pretty decent SL app done in Unity within that amount of
time.
And, of course, I am just an interested observer. I dont speak for LL,
Vivaty, AOL, Autodesk, or anywhere else I have worked :)
Daniel
--
Daniel Smith - Sonoma County, California
http://daniel.org/resume
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