[opensource-dev] 1-bit alpha textures
leliel.mirihi at gmail.com
Sun Sep 12 02:07:25 PDT 2010
On Sun, Sep 12, 2010 at 1:13 AM, Stickman <stickman at gmail.com> wrote:
> I was referring to what's mentioned in this Jira, actually:
That issue is unresolved.
> I'm not seeing any promises in the comments, but I could have sworn it
> was supposed to be in viewer 2 somewhere. Anyone have information
> about what was planned for it that isn't in the Jira?
The viewer has had an option for many years now to force all alpha
channels down to 1 bit. This fixes most all the alpha sorting problems
but it also breaks content (mostly hair and particles).
Viewer 1 Advanced -> Render -> Fast Alpha
Viewer 2-2.1 Develop -> Render -> Fast Alpha
Snowglobe 2.1 & viewer-development -> Develop -> Render -> Automatic
Alpha Masking (with separate options for deferred and non deferred)
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