[opensource-dev] Severe water flicker in recent development build

Lance Corrimal Lance.Corrimal at eregion.de
Sun Sep 12 06:29:38 PDT 2010

Am Sonntag 12 September 2010 schrieb Oz Linden (Scott Lawrence):
>   I'm seeing what I believe is the same problem described in
> SNOW-745 in our current development viewer.
> Second Life 2.1.2 (209297)
> I added some detail to the issue description.
> It's very irritating.   I think we need to do something about it
> (might we be able to force Atmospheric Shaders to 'on'?  That
> appears to suppress the problem).

I think that might be a bad idea... as already discussed here, 90% of 
new residents leave right away because their hardware is just not up 
to it. Forcing athmospheric shaders would raise the bar even higher.


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