[opensource-dev] Severe water flicker in recent development build
tillie at xp2.de
Sun Sep 12 07:24:17 PDT 2010
On 12.09.2010 15:29, Lance Corrimal wrote:
>> It's very irritating. I think we need to do something about it
>> (might we be able to force Atmospheric Shaders to 'on'? That
>> appears to suppress the problem).
> I think that might be a bad idea... as already discussed here, 90% of
> new residents leave right away because their hardware is just not up
> to it. Forcing athmospheric shaders would raise the bar even higher.
Are there any statistics out there about what kind of hardware people have?
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