[opensource-dev] Severe water flicker in recent development build

Bunny Halberd bunny at bunnynet.org
Sun Sep 12 07:03:35 PDT 2010


On Sun, Sep 12, 2010 at 8:22 AM, Oz Linden (Scott Lawrence)
<oz at lindenlab.com> wrote:

> It's very irritating.   I think we need to do something about it (might
> we be able to force Atmospheric Shaders to 'on'?  That appears to
> suppress the problem).

Horrible idea -- turning those off is one of your first lines of
defense when "SL is so laggy I can't type".

- Bunny


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