[opensource-dev] Severe water flicker in recent development build
yoz at lindenlab.com
Sun Sep 12 10:43:52 PDT 2010
Might be worth running this past Team Shining, especially since they've
worked on some major speed improvements to water recently. No idea how close
they are to merging.
On 12 September 2010 06:22, Oz Linden (Scott Lawrence) <oz at lindenlab.com>wrote:
> I'm seeing what I believe is the same problem described in SNOW-745 in
> our current development viewer.
> Second Life 2.1.2 (209297)
> I added some detail to the issue description.
> It's very irritating. I think we need to do something about it (might
> we be able to force Atmospheric Shaders to 'on'? That appears to
> suppress the problem).
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