[opensource-dev] off the wall idea of the day

Rob Nelson nexisentertainment at gmail.com
Thu Sep 23 19:46:48 PDT 2010

  You could always have a cheesy minigame where you play a breakout 
clone to get your avatar past a firewall to get to one of the servers.

Which then explodes.

On 9/23/2010 6:41 PM, Ponzu wrote:
> Remember when at the keynote Philip said that Second Life should be 
> "fun" like the iPhone is fun?  I had an idea tonight that is more 
> along those lines then the usual suggestions for the Viewer.  if there 
> is some sort of Linden Art Department, maybe they can do something 
> with this idea.
> "Logging in" is so *boring*.  You log in to the mainframe, or your 
> prison cell.  When a user connects to Second Life, we need a better 
> metaphor and a more "fun" experience.
> I am thinking of something like ENTER THE METAVERSE  or UPLOAD 
> YOURSELF NOW.  Then, instead of the boring progress bar, how about 
> swirling lights or a visual whirl pool or something, like a music 
> visualization plug in from iTunes.  Of course, it would have to be 
> cool, and not cheesy, and that might be hard.  It might need cool 
> sound effects to go with it.  It might need an entire control panel so 
> that each user can customize to what he or she  (or any of those other 
> possibilities) prefers. maybe audio to go with the video... Maybe each 
> region in Second Life would have its own custom ENTRY video and audio. 
>  Fairy dust and tinkly celeste for one place, Dark Explosions and 
> subsonic booms for another.
> or, just hire me to consult for the user experience group.  I've got 
> more ideas, and I am hirable and cheap.   8-)
> Ponzu
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