[opensource-dev] off the wall idea of the day
Rob Nelson
nexisentertainment at gmail.com
Thu Sep 23 19:46:48 PDT 2010
You could always have a cheesy minigame where you play a breakout
clone to get your avatar past a firewall to get to one of the servers.
Which then explodes.
On 9/23/2010 6:41 PM, Ponzu wrote:
> Remember when at the keynote Philip said that Second Life should be
> "fun" like the iPhone is fun? I had an idea tonight that is more
> along those lines then the usual suggestions for the Viewer. if there
> is some sort of Linden Art Department, maybe they can do something
> with this idea.
>
> "Logging in" is so *boring*. You log in to the mainframe, or your
> prison cell. When a user connects to Second Life, we need a better
> metaphor and a more "fun" experience.
>
> I am thinking of something like ENTER THE METAVERSE or UPLOAD
> YOURSELF NOW. Then, instead of the boring progress bar, how about
> swirling lights or a visual whirl pool or something, like a music
> visualization plug in from iTunes. Of course, it would have to be
> cool, and not cheesy, and that might be hard. It might need cool
> sound effects to go with it. It might need an entire control panel so
> that each user can customize to what he or she (or any of those other
> possibilities) prefers. maybe audio to go with the video... Maybe each
> region in Second Life would have its own custom ENTRY video and audio.
> Fairy dust and tinkly celeste for one place, Dark Explosions and
> subsonic booms for another.
>
> or, just hire me to consult for the user experience group. I've got
> more ideas, and I am hirable and cheap. 8-)
>
> Ponzu
>
>
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