[opensource-dev] off the wall idea of the day

dilly dobbs dillydobbs at gmail.com
Thu Sep 23 20:10:36 PDT 2010

now we are talking cool, i can make ya some tracks for the music if ya like

I love deadlines. I like the whooshing sound they make as they fly by

Douglas Adams

On Thu, Sep 23, 2010 at 9:46 PM, Rob Nelson <nexisentertainment at gmail.com>wrote:

>  You could always have a cheesy minigame where you play a breakout clone to
> get your avatar past a firewall to get to one of the servers.
> Which then explodes.
> On 9/23/2010 6:41 PM, Ponzu wrote:
> Remember when at the keynote Philip said that Second Life should be "fun"
> like the iPhone is fun?  I had an idea tonight that is more along those
> lines then the usual suggestions for the Viewer.  if there is some sort of
> Linden Art Department, maybe they can do something with this idea.
>  "Logging in" is so *boring*.  You log in to the mainframe, or your prison
> cell.  When a user connects to Second Life, we need a better metaphor and a
> more "fun" experience.
>  I am thinking of something like ENTER THE METAVERSE  or UPLOAD YOURSELF
> NOW.  Then, instead of the boring progress bar, how about swirling lights or
> a visual whirl pool or something, like a music visualization plug in from
> iTunes.  Of course, it would have to be cool, and not cheesy, and that might
> be hard.  It might need cool sound effects to go with it.  It might need an
> entire control panel so that each user can customize to what he or she  (or
> any of those other possibilities) prefers. maybe audio to go with the
> video... Maybe each region in Second Life would have its own custom ENTRY
> video and audio.  Fairy dust and tinkly celeste for one place, Dark
> Explosions and subsonic booms for another.
>  or, just hire me to consult for the user experience group.  I've got more
> ideas, and I am hirable and cheap.   8-)
>  Ponzu
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