[opensource-dev] off the wall idea of the day
dilly dobbs
dillydobbs at gmail.com
Thu Sep 23 20:10:36 PDT 2010
now we are talking cool, i can make ya some tracks for the music if ya like
lol......
I love deadlines. I like the whooshing sound they make as they fly by
Douglas Adams
On Thu, Sep 23, 2010 at 9:46 PM, Rob Nelson <nexisentertainment at gmail.com>wrote:
> You could always have a cheesy minigame where you play a breakout clone to
> get your avatar past a firewall to get to one of the servers.
>
> Which then explodes.
>
>
> On 9/23/2010 6:41 PM, Ponzu wrote:
>
> Remember when at the keynote Philip said that Second Life should be "fun"
> like the iPhone is fun? I had an idea tonight that is more along those
> lines then the usual suggestions for the Viewer. if there is some sort of
> Linden Art Department, maybe they can do something with this idea.
>
> "Logging in" is so *boring*. You log in to the mainframe, or your prison
> cell. When a user connects to Second Life, we need a better metaphor and a
> more "fun" experience.
>
> I am thinking of something like ENTER THE METAVERSE or UPLOAD YOURSELF
> NOW. Then, instead of the boring progress bar, how about swirling lights or
> a visual whirl pool or something, like a music visualization plug in from
> iTunes. Of course, it would have to be cool, and not cheesy, and that might
> be hard. It might need cool sound effects to go with it. It might need an
> entire control panel so that each user can customize to what he or she (or
> any of those other possibilities) prefers. maybe audio to go with the
> video... Maybe each region in Second Life would have its own custom ENTRY
> video and audio. Fairy dust and tinkly celeste for one place, Dark
> Explosions and subsonic booms for another.
>
> or, just hire me to consult for the user experience group. I've got more
> ideas, and I am hirable and cheap. 8-)
>
> Ponzu
>
>
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