[opensource-dev] Third Party Plug-ins?

Ricky kf6kjg at gmail.com
Fri Sep 24 15:54:46 PDT 2010


Please read these threads for the discussions we had on the types and
limits of various plugin schemes:
* "Client-side scripting in Snowglobe" -
https://lists.secondlife.com/pipermail/opensource-dev/2010-February/000088.html
* "Consensus? was: Client-side scripting in Snowglobe" -
https://lists.secondlife.com/pipermail/opensource-dev/2010-February/000167.html
* "Client Plugin System Design" -
https://lists.secondlife.com/pipermail/opensource-dev/2010-March/000624.html

There are many useful ideas and documented pitfalls to avoid.  With
due consideration of these conversations many of the expected
issues/fears can be "headed off at the pass" you might say.

Ricky
Cron Stardust

On Fri, Sep 24, 2010 at 3:14 PM, Brandon Husbands <xotmid at gmail.com> wrote:
> I have already started work on a plugin system with embeded mono. Which you
> expose methods to the api.. This allows anyone to use any CLI language to
> create plugins.
>
> I can post more info on this later. A tad bit busy at the moment.
>
> On Fri, Sep 24, 2010 at 4:20 PM, malachi <malachi at tamzap.com> wrote:
>>
>> i for one particularly love this idea. i think there should be a way for
>> the default LL issued viewer to be a plain jane for every user client. but
>> allow third party devs to create plugins that do whatever they want. the
>> idea of the radar and ao are amazing. but dont stop there. there are tons
>> of things that average users DO NOT use in the client already. LL could
>> simply remove those items and offer them as plugins. i am for this idea of
>> modularity 100%. my only question is where do we start?
>>
>> On Fri, 24 Sep 2010 13:57:16 -0400, miss c <miss_c_27 at yahoo.com> wrote:
>>
>> > Would it be a plausible feature in the future to have the code accept
>> > third
>> > party plug-ins instead of creating whole new viewers?  Then have a Third
>> > party
>> > directory approved plug-in list.  As I mentioned before, my husband is
>> > making an
>> > external installer for people that may have difficulty installing skins
>> > into the
>> > new viewer, this will be a directory that all skin designers can add
>> > their skins
>> > to.  Wouldn't it be better to have a RLV plug in or an AO plug in, or a
>> > radar
>> > plugin that displays distance, then have to add all that to each
>> > viewer?  I do
>> > realize that there may be some things that Linden Lab might not want to
>> > add to
>> > their code but if its switched to a plug in system, people can pick and
>> > choose
>> > which additional features they prefer without having whats considered
>> > competing
>> > iewers.
>> >
>> > TY
>> >
>> > Miss
>> >
>> >
>> >
>>
>>
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