[opensource-dev] crazy land idea
Tateru Nino
tateru at taterunino.net
Sun Sep 26 12:00:19 PDT 2010
There was a bit of a splash when the Lab accepted a feature-request
for weather some years ago. There were some commitments over the next
few months, but it never eventuated (except as the punchline of an
upcoming comic I'm working on)
On 27/09/2010 4:13 AM, Frans wrote:
> James Linden made a video of Lindenworld august 2001, for the 2006
> SLCC. He shows many things, you can find a mention of rain at 4:50.
> http://www.youtube.com/watch?v=uK3x3FNlleU
>
> -Frans
>
> On Sun, Sep 26, 2010 at 3:46 PM, Tammy Nowotny <TammyNowotny at mac.com
> <mailto:TammyNowotny at mac.com>> wrote:
>
> This is purely anecdotal (though maybe someone knows more than my
> anecdote): I have heard that the SL game engine is not good at
> determining which points are under/above/inside an enclosure such
> as a building. Moreoever, legend has it that there is a whole
> weather system in the engine which was never activated because
> there was no way to stop rain, snow etc. from going through roofs,
> walls, etc.
>
> --Tammy Nowotny
>
>
> --
> Jeroen Frans
> Virtual World Technology Specialist @ http://VesuviusGroup.com
> Second Life: Frans Charming
> blog about SL @ http://secondslog.blogspot.com
>
>
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--
Tateru Nino
http://dwellonit.taterunino.net/
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