[opensource-dev] 2.0 Absolute Dealbreaker - script count feature request

miss c miss_c_27 at yahoo.com
Mon Sep 27 22:18:41 PDT 2010


It isn't a server feature, this works right now in all the OTHER viewers.  I 
attached like 10 files from the source code of all those viewers, the same exact 
files in each viewer that does this NOW.  Did you even read my Jira??  I worked 
so hard to supply every bit of information.  Unless you have allowed all these 
other viewers access to the server code, I think there has been a mistake, could 
you please reread my Jira.

TY

Miss




________________________________
From: Brandon Husbands <xotmid at gmail.com>
To: Sarah (Esbee) Hutchinson <esbee at lindenlab.com>
Cc: miss c <miss_c_27 at yahoo.com>; opensource-dev at lists.secondlife.com
Sent: Tue, September 28, 2010 12:12:33 AM
Subject: Re: [opensource-dev] 2.0 Absolute Dealbreaker - script count feature 
request

Actually no its a viewer feature...

http://hg.phoenixviewer.com/phoenix-sg/file/cc7894faa410/indra/newview/scriptcounter.h

and
http://hg.phoenixviewer.com/phoenix-sg/file/cc7894faa410/indra/newview/scriptcounter.cpp


Just plugin and create a menu etc...

If you want a non phoenix one re written for viewer 2.x i can easily do that and 
comply with lgpl as it wont be a port but a re implementation.

Dim.



On Mon, Sep 27, 2010 at 11:16 PM, Sarah (Esbee) Hutchinson <esbee at lindenlab.com> 
wrote:

Hi Miss C, 
>
>
>The script count feature you requested is something that the Snowstorm Team 
>wouldn't work on as its not really a Viewer feature - requiring mostly work on 
>the server-side. 
>
>
>I've moved the issue to our Land team so they can evaluate and prioritize the 
>request. Unfortunately, the Land Team's tasks are not publicly visible in the 
>new Jira set up. The ticket was moved intact with all the supporting data and 
>will be given proper consideration. 
>
>
>Best, 
>Esbee
>
>
>
>
>
>This is really a request for a new script function to report # of scripts on an 
>avatar; it's not a viewer feature (or even possible to do correctly/reliably 
>with current grid protocols). Kicking to the Land team for 
>evaluation/prioritization.
>
>
>
>On Mon, Sep 27, 2010 at 6:19 PM, miss c <miss_c_27 at yahoo.com> wrote:
>
>Apparently it was moved, leaped the the land group, but I cant access where it 
>went either.  Below are the details I added, worked real hard on getting all 
>information needed, all the referencing files uploaded, had 50 something votes, 
>now gone, I hope it is taken seriously.
>>
>>
>>Miss
>>
>>   [ 
>>https://jira.secondlife.com/browse/VWR-23200?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel
>> ]
>>
>>Esbee Linden updated VWR-23200:
>>-------------------------------
>>
>>    Summary: Script count feature request   (was: Script Count - 2.0 Absolute 
>>Dealbreaker - script count feature request)
>>
>>This  is really a request for a new script function to report # of scripts on  
>>an avatar; it's not a viewer feature (or even possible to do  correctly/reliably 
>>with current grid protocols). Kicking to the Land  team for 
>>evaluation/prioritization.
>>
>>> Script count feature request 
>>> -----------------------------
>>>
>>>                 Key: VWR-23200
>>>                 URL: https://jira.secondlife.com/browse/VWR-23200
>>>             Project: 1. Second Life Viewer - VWR
>>>          Issue Type: New Feature
>>>          Components: Avatar/Character, Building (in-world), Performance, 
>>>Scripting, Source Code, User Interface
>>>         Environment: Second Life 2.2.1 (210525) Sep 25 2010 08:22:37 (Second 
>>>Life Development)
>>> Release Notes
>>>  CPU: Intel(R) Core(TM)2 Quad CPU    Q8300  @ 2.50GHz (2493.73 MHz)
>>> Memory: 6078 MB
>>> OS Version: Microsoft Windows Vista 64-bit Service Pack 1 (Build 6001)
>>> Graphics Card Vendor: ATI Technologies Inc.
>>> Graphics Card: ATI Radeon HD 4600 Series 
>>> Windows Graphics Driver Version: 8.17.0010.1041
>>> OpenGL Version: 3.3.10151 Compatibility Profile Context
>>> libcurl Version: libcurl/7.20.1 OpenSSL/0.9.8j zlib/1.2.3
>>> J2C Decoder Version: KDU
>>> Audio Driver Version: FMOD version 3.740000
>>> Qt Webkit Version: 4.6 (version number hard-coded)
>>> Voice Server Version: Not Connected
>>> Built with MSVC version 1400
>>>            Reporter: Miss Wright
>>>            Priority: Severe
>>>          Attachments: CMakeLists.txt, floateravatarlist.cpp,  llstartup.cpp, 
>>>llviewermenu.cpp, menu_pie_attachment.xml,  menu_pie_avatar.xml, 
>>>menu_pie_object.xml, menu_pie_self.xml,  message.xml, scriptcounter.cpp, 
>>>scriptcounter.h, scriptcountsample.jpg
>>>
>>>
>>>  As a sim owner I MUST have a script counter so we can keep our scripts  low in 
>>>the sim because of the excessive use of resizing scripts.   Several times a day 
>>>we have an exercise in our sim where we make an  estate announcement to count 
>>>your scripts and your neighbors to reduce  the load on the servers.  Even though 
>>>we do this several times a day  there is always someone who forgot their scripts 
>>>in something, you can  easily find a good 5-10 people with 400+ scripts on 
>>>them.  I am  completely sold on the 2.0 code and can live without some of the 
>>>other  features in Phoenix/Emerald, but this one is an absolute deal breaker  
>>>for me.  I combed through the code to try and see if this was something  handled 
>>>in xml commands and its not, its in the Phoenix/Emerald code.   Can we please 
>>>get this option.
>>> Also the option of avatar  announcement and script fluctuation upon entering 
>>>the sim helps combat  scripts, this would be helpful in 2.0 but I wouldn't call 
>>>it a deal  breaker.  I have it announcing when an avatar enters and announcing  
>>>region script count change so i know as soon as they enter and their  script 
>>>count if I am paying attention. 
>>>
>>> TY
>>> Miss
>>>  UPDATE: MORE INFO: If you are using a viewer based on the Emerald code  base 
>>>such as Emergance or Phoenix you can rightclick any object  including avatars 
>>>and it will count how many scripts are attached to the  avatar or are inside the 
>>>object. See referencing picture.You then  receive this message...
>>> [10:36]  Counting scripts. Please wait.
>>> [10:36]  Counted scripts from 14 attachments on amethys Inglewood: 540  (this 
>>>is someone that volunteered for this test)
>>>  Looking through the Phoenix, Wasabi, Emergance, & Emerald XML I  find that all 
>>>self object, attachment pie menus point to a function  called 
>>>"Object.VisibleScriptCount"
>>> The code is found in the menuviewer.xml 
>>>          <menu_item_call bottom="-525" enabled="false" height="19"  
>>>label="Count Scripts in Selection" left="0" mouse_opaque="true"  name="Count 
>>>Scripts in Selection" width="250">
>>>             <on_click function="Object.ScriptCount" />
>>>             <on_enable function="Object.VisibleScriptCount" />
>>>         </menu_item_call>
>>> I have attached the appropriate files that are in all these viewers
>>> Also this is the other feature I am referring to 
>>> [10:34]  amethys Inglewood has entered the sim.
>>> [10:34]  Total scripts jumped from 3357 to 3957 (600)
>>>  These are in separate functions in those viewers, one is in the radar,  the 
>>>other is in script change region announcements under phoenix misc in  
>>>preferences.  You see here his script count is higher than what his  body count 
>>>is because the body count does not include HUD attachments.   So this means he 
>>>has 60 on his HUD I cant see or count, I just know  there was a region change 
>>>when he entered the sim.
>>
>>-- 
>>This message is automatically generated by JIRA.
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>>        
>>
>>
>>
>>
>>
>>
________________________________
From: Frans <mrfrans at gmail.com>
>>To: miss c  <miss_c_27 at yahoo.com>
>>Cc: opensource-dev at lists.secondlife.com
>>Sent: Mon, September 27, 2010 4:18:41 PM
>>Subject: Re: [opensource-dev] 2.0 Absolute Dealbreaker - script count feature 
>>request
>>
>>For some reason I can't access the Jira. I'm not sure what you are asking for. 
>>If you are asking for a script counter, there is the top scripts counter in the 
>>estate panel.
>>
>>-Frans
>> 
>>
>>
>>On Mon, Sep 27, 2010 at 4:47 PM, miss c <miss_c_27 at yahoo.com> wrote:
>>
>>
>>>
>>>I added it to the Jira : https://jira.secondlife.com/browse/VWR-23200
>>>
>>>If it is a duplicate, I apologize, I did search and didn't find anything.
>>>
>>>TY 
>>>
>>>Miss
>>>
>>>
________________________________
From: miss c <miss_c_27 at yahoo.com>
>>>To: opensource-dev at lists.secondlife.com
>>>Sent: Mon, September 27, 2010 9:21:39 AM
>>>Subject: [opensource-dev] 2.0 Absolute Dealbreaker - script count feature 
>>>request
>>>
>>>
>>>
>>>As a sim owner I have to have script counter so we can keep our scripts low in 
>>>the sim because of the excessive us of resizing scripts.  Several times a day we 
>>>have an exercise in our sim where we make an estate announcement to count your 
>>>scripts and your neighbors to reduce the load on the servers.  Even though we do 
>>>this several times a day there is always someone who forgot their scripts in 
>>>something, you can easily find a good 5-10 people with 400+ scripts on them.  I 
>>>am completely sold on the 2.0 code and can live without some of the other 
>>>features in Phoenix/Emerald, but this one is an absolute deal breaker for me.  I 
>>>combed through the code to try and see if this was something handled in xml 
>>>commands and its not, its in the Phoenix/Emerald code.  Can we please  get this 
>>>option, also the option of avatar announcement upon entering the sim helps 
>>>combat scripts.  I have it announcing when an avatar enters and announcing 
>>>region script count change so i know as soon as they enter and their script 
>>>count if I am paying attention.  
>>>
>>>
>>>TY
>>>
>>>Miss
>>>
>>>
>>>
>>>_______________________________________________
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>>
>>
>>_______________________________________________
>>Policies and (un)subscribe information available here:
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>
>_______________________________________________
>Policies and (un)subscribe information available here:
>http://wiki.secondlife.com/wiki/OpenSource-Dev
>Please read the policies before posting to keep unmoderated posting privileges
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