[opensource-dev] Review Request: STORM-49 As a Content Creator, I have to select a regular prim type and than choose sculpt from a drop-down menu in order to create a sculpted prim.

Jonathan Yap jhwelch at gmail.com
Wed Aug 3 11:21:28 PDT 2011


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http://codereview.secondlife.com/r/317/
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(Updated Aug. 3, 2011, 11:21 a.m.)


Review request for Viewer.


Changes
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Made changes per RB suggestions by Boroondas.


Summary
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As a Content Creator, I have to select a regular prim type and than choose sculpt from a drop-down menu in order to create a sculpted prim.

I have added a new Sculpt icon to the list of available object types that can be selected on the build menu.  You can now rez a sculpt the same way you do a cube.

Possible issue: I made up a new Pcode used only by the viewer.


This addresses bug STORM-49.
    http://jira.secondlife.com/browse/STORM-49


Diffs (updated)
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  doc/contributions.txt a36a329e77cc 
  indra/llmath/llvolume.h a36a329e77cc 
  indra/llprimitive/llprimitive.cpp a36a329e77cc 
  indra/newview/llfloatertools.cpp a36a329e77cc 
  indra/newview/lltoolplacer.cpp a36a329e77cc 
  indra/newview/llviewerobjectlist.h a36a329e77cc 
  indra/newview/llviewerobjectlist.cpp a36a329e77cc 
  indra/newview/skins/default/textures/build/Object_Sculpt.png a36a329e77cc 
  indra/newview/skins/default/textures/build/Object_Sculpt_Selected.png a36a329e77cc 
  indra/newview/skins/default/textures/textures.xml a36a329e77cc 
  indra/newview/skins/default/xui/en/floater_tools.xml a36a329e77cc 

Diff: http://codereview.secondlife.com/r/317/diff


Testing
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Rezzed a sculpt both alone and with someone watching.

Rezzed sculpts as fast as I could click (poor mans load test).


Thanks,

Jonathan

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