[opensource-dev] 3.0.0 Beta Candidate available

Lee ponzu lee.ponzu at gmail.com
Wed Aug 10 16:16:52 PDT 2011


The funny thing is that over in some forums there is the usual thread about
what comes after 2.9.x, which the knowing have explained *can* be 2.10,
2.11, and so on because the version does not comprise the parts of a single
decimal number.

Then you guys screw us up by going to 3.x  sheesh.

ponzu

On Wed, Aug 10, 2011 at 5:48 PM, Oz Linden (Scott Lawrence) <
oz at lindenlab.com> wrote:

>
> We have completed our latest build for 3.0.0 (238157) and it's available
> for download here:
>
> https://wiki.secondlife.com/wiki/Downloading_test_builds#Beta_Candidates
>
> We'd love to have you try it out - doing the things you normally do in
> Second Life and provide us with feedback.  Once you've had a chance to try
> this out, this build will become the next release into our beta channel.  We
> have created a meta issue in jira for you to attach any bug you find
> https://jira.secondlife.com/browse/VWR-26648.  In addition, if you should
> discover a mesh issue, VWR bug creation now has a Mesh component available.
>   Some important facts about this viewer:
>
>
>    - Mesh support. This build will allow you to upload and see meshes on
>    supported regions of aditi and agni (previous viewers will show meshes as
>    prims).
>    - Currently regions in the magnum and "Secondlife RC Mesh" channels
>    have mesh support.
>    - On supported regions where you have build permissions, mesh upload
>    can be accessed via the Build->Upload->Model... option. A L$ fee will be
>    charged for uploads, with the size of the fee determined by the complexity
>    of the model.
>    - Your account must be mesh enabled before uploading; the requirements
>    for this are that your account has payment info on file, and that you have
>    completed a questionnaire related to intellectual property issues as they
>    apply to mesh. If you are not yet mesh enabled, the model upload dialog will
>    provide a link to the questionnaire.
>    - See http://wiki.secondlife.com/wiki/Mesh for more information about
>    mesh.
>
>
> Thank you for your interest in making our viewer experience better.  If you
> have any questions, please feel free to either post them in our Mesh Forums
> http://community.secondlife.com/t5/Mesh/bd-p/Mesh  or join us at our
> office hours
> http://wiki.secondlife.com/wiki/Content_Creation,_Mesh_Import,_Scripting_User_Group.
>
>
>
> _______________________________________________
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