[opensource-dev] 3.0.0 Beta Candidate available
Lee ponzu
lee.ponzu at gmail.com
Wed Aug 10 16:16:52 PDT 2011
The funny thing is that over in some forums there is the usual thread about
what comes after 2.9.x, which the knowing have explained *can* be 2.10,
2.11, and so on because the version does not comprise the parts of a single
decimal number.
Then you guys screw us up by going to 3.x sheesh.
ponzu
On Wed, Aug 10, 2011 at 5:48 PM, Oz Linden (Scott Lawrence) <
oz at lindenlab.com> wrote:
>
> We have completed our latest build for 3.0.0 (238157) and it's available
> for download here:
>
> https://wiki.secondlife.com/wiki/Downloading_test_builds#Beta_Candidates
>
> We'd love to have you try it out - doing the things you normally do in
> Second Life and provide us with feedback. Once you've had a chance to try
> this out, this build will become the next release into our beta channel. We
> have created a meta issue in jira for you to attach any bug you find
> https://jira.secondlife.com/browse/VWR-26648. In addition, if you should
> discover a mesh issue, VWR bug creation now has a Mesh component available.
> Some important facts about this viewer:
>
>
> - Mesh support. This build will allow you to upload and see meshes on
> supported regions of aditi and agni (previous viewers will show meshes as
> prims).
> - Currently regions in the magnum and "Secondlife RC Mesh" channels
> have mesh support.
> - On supported regions where you have build permissions, mesh upload
> can be accessed via the Build->Upload->Model... option. A L$ fee will be
> charged for uploads, with the size of the fee determined by the complexity
> of the model.
> - Your account must be mesh enabled before uploading; the requirements
> for this are that your account has payment info on file, and that you have
> completed a questionnaire related to intellectual property issues as they
> apply to mesh. If you are not yet mesh enabled, the model upload dialog will
> provide a link to the questionnaire.
> - See http://wiki.secondlife.com/wiki/Mesh for more information about
> mesh.
>
>
> Thank you for your interest in making our viewer experience better. If you
> have any questions, please feel free to either post them in our Mesh Forums
> http://community.secondlife.com/t5/Mesh/bd-p/Mesh or join us at our
> office hours
> http://wiki.secondlife.com/wiki/Content_Creation,_Mesh_Import,_Scripting_User_Group.
>
>
>
> _______________________________________________
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