[opensource-dev] Storm-236 extra eyes needed.(please forgive for lenght)
WolfPup Lowenhar
wolfpup67 at earthlink.net
Tue Jan 18 19:22:44 PST 2011
I'll apologize in advanced for length of this email but I need some extra
eyes on the code for this
Diff to show changes being made(also the reason for the length of email):
diff --git a/indra/newview/llbottomtray.cpp b/indra/newview/llbottomtray.cpp
--- a/indra/newview/llbottomtray.cpp
+++ b/indra/newview/llbottomtray.cpp
@@ -1528,6 +1528,7 @@
// because it resets chatbar's width according to resize logic.
void LLBottomTray::initButtonsVisibility()
{
+ setVisibleAndFitWidths(RS_BUTTON_SPEAK,
gSavedSettings.getBOOL("EnableVoiceChat"));
setVisibleAndFitWidths(RS_BUTTON_GESTURES,
gSavedSettings.getBOOL("ShowGestureButton"));
setVisibleAndFitWidths(RS_BUTTON_MOVEMENT,
gSavedSettings.getBOOL("ShowMoveButton"));
setVisibleAndFitWidths(RS_BUTTON_CAMERA,
gSavedSettings.getBOOL("ShowCameraButton"));
@@ -1540,6 +1541,7 @@
void LLBottomTray::setButtonsControlsAndListeners()
{
+
gSavedSettings.getControl("EnableVoiceChat")->getSignal()->connect(boost::bi
nd(&LLBottomTray::toggleShowButton, RS_BUTTON_SPEAK, _2));
gSavedSettings.getControl("ShowGestureButton")->getSignal()->connect(boost::
bind(&LLBottomTray::toggleShowButton, RS_BUTTON_GESTURES, _2));
gSavedSettings.getControl("ShowMoveButton")->getSignal()->connect(boost::bin
d(&LLBottomTray::toggleShowButton, RS_BUTTON_MOVEMENT, _2));
gSavedSettings.getControl("ShowCameraButton")->getSignal()->connect(boost::b
ind(&LLBottomTray::toggleShowButton, RS_BUTTON_CAMERA, _2));
diff --git a/indra/newview/llspeakbutton.cpp
b/indra/newview/llspeakbutton.cpp
--- a/indra/newview/llspeakbutton.cpp
+++ b/indra/newview/llspeakbutton.cpp
@@ -34,6 +34,7 @@
#include "llcallfloater.h"
#include "lloutputmonitorctrl.h"
#include "lltransientfloatermgr.h"
+#include "llviewercontrol.h"
#include "llspeakbutton.h"
@@ -55,12 +56,15 @@
void LLSpeakButton::draw()
{
- // LLVoiceClient::getInstance() is the authoritative global source
of info regarding our open-mic state, we merely reflect that state.
- bool openmic = LLVoiceClient::getInstance()->getUserPTTState();
- bool voiceenabled = LLVoiceClient::getInstance()->voiceEnabled();
- mSpeakBtn->setToggleState(openmic && voiceenabled);
- mOutputMonitor->setIsMuted(!voiceenabled);
- LLUICtrl::draw();
+ if ( gSavedSettings.getBOOL("EnableVoiceChat") )
+ {
+ // LLVoiceClient::getInstance() is the authoritative
global source of info regarding our open-mic state, we merely reflect that
state.
+ bool openmic = LLVoiceClient::getInstance()->getUserPTTState();
+ bool voiceenabled =
LLVoiceClient::getInstance()->voiceEnabled();
+ mSpeakBtn->setToggleState(openmic && voiceenabled);
+ mOutputMonitor->setIsMuted(!voiceenabled);
+ LLUICtrl::draw();
+ }
}
void LLSpeakButton::setSpeakBtnEnabled(bool enabled)
{
diff --git a/indra/newview/skins/default/xui/en/menu_bottomtray.xml
b/indra/newview/skins/default/xui/en/menu_bottomtray.xml
--- a/indra/newview/skins/default/xui/en/menu_bottomtray.xml
+++ b/indra/newview/skins/default/xui/en/menu_bottomtray.xml
@@ -9,6 +9,17 @@
visible="false"
width="128">
<menu_item_check
+ label="Speak button"
+ layout="topleft"
+ name="EnableVoiceChat">
+ <menu_item_check.on_click
+ function="ToggleControl"
+ parameter="EnableVoiceChat" />
+ <menu_item_check.on_check
+ function="CheckControl"
+ parameter="EnableVoiceChat" />
+ </menu_item_check>
+ <menu_item_check
label="Gesture button"
layout="topleft"
name="ShowGestureButton">
with the above code changed the speak button show/hide in accordance to the
voice settings like it should.
now for the problem:
1 when hiding the speak button(disabling voice) the space it took up is not
freed(visible buttons sliding towards the text input field) this is a
problem.
2 when showing the speak button(enabling voice) I get the following message
in the log file: WARNING: LLToastAlertPanel::LLToastAlertPanel: Alert:
Selected button cannot be shown right now.
The button will be shown when there is enough space for it.
Now somewhere in the related files there is a place that sets the space for
the speak button and I feel that if I could locate it and make the needed
changes it should solve both problems as I think the second one is tied to
the fact that the space is not freed up.
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