[opensource-dev] RenderTextureMaximumMultiply == 0.5 is annoying...

Lee ponzu lee.ponzu at gmail.com
Thu Jul 7 11:54:58 PDT 2011


My GPU only has 256 MB, so the default for texture mem is only 128MB.  I am
constantly adjusting it using Debug Settings...I am sick of it.

I don't so much mind that the default setting is .5 * GPU memory.  I just
think it shouldn't be so cumbersome to increase it.

ponzu
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